A downloadable supplement

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Games are made up of many different components, and the individual ideas within them aren't always as singularly useful as you might think. While I stay firmly within Ironsworn's design space, this month I explore how a single piece of the game might be extrapolated out into a whole other experience — and give some clues on how it might serve vastly different systems.

How do we do that? By creating a tabletop-friendly version of status effects as they're seen in games like Dark Souls and Elden Ring!

This document was made available for free thanks to generous patrons on Patreon.

CategoryPhysical game
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorDylan Grinder
Tagsbloodborne, dark-souls, elden-ring, Homebrew, ironsworn, Souls-like, status-effects


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Click download now to get access to the following files:

Patreon Papers 17 8.2022.pdf 120 kB

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